New SDK release in æternity!
Changes behind the scenes in the æterntiy development sphere — a new SDK release has made its way to the light of day. While not focusing specifically on delivering new features, the latest release focused heavily on providing an improved developer experience, as well as refactoring.
In this latest version of the æternity SDK release, the codebase was switched to a different programming language — Typescript. Following strong community requests for some time now, the switch utilizes the benefits of Typescript, enabling editors to directly highlight functionality that the SDK supports.
Primarily Typescript is used for doing more strict type checks. If a project is written in Typescript, using the æternity SDK, there are evident benefits. For example, developers can see additional errors in case something is misused, which means that a layer of safety is added, ultimately leading to more efficient elimination of bugs and faster development.
Additionally, the æternity development team rearranged the SDK methods to make it easier to manipulate and work with them. And, as a bonus, they built us all a nice-looking API reference documentation; check it out here — @aeternity/aepp-sdk .
As always, we are open to any and all feedback you might have — reach out and let us know what you think about the latest release!